Displacement
Displacement
Use displacement to distort your layers.
Overview
The displacement effect is used to distort or displace pixels in a layer based on the luminance values of a grayscale image defined by one of the preset textures. This effect can be used to create various visual effects, such as water ripples, heat waves, or glitch effects.
Controls
Texture: Type of texture used as the displacement map. This option will determine how the pixels of the target layer are displaced.
Angle: Angle in which displacement occurs.
Distance: How far pixels are displaced from source footage.
Scale: Size of texture used for displacement.
Match texture ratio: Match texture to the ratio of the target layer.
Offset: Offset texture.
Smooth Edges: Smooth texture towards edges of the layer.
Overview
The displacement effect is used to distort or displace pixels in a layer based on the luminance values of a grayscale image defined by one of the preset textures. This effect can be used to create various visual effects, such as water ripples, heat waves, or glitch effects.
Controls
Texture: Type of texture used as the displacement map. This option will determine how the pixels of the target layer are displaced.
Angle: Angle in which displacement occurs.
Distance: How far pixels are displaced from source footage.
Scale: Size of texture used for displacement.
Match texture ratio: Match texture to the ratio of the target layer.
Offset: Offset texture.
Smooth Edges: Smooth texture towards edges of the layer.
Overview
The displacement effect is used to distort or displace pixels in a layer based on the luminance values of a grayscale image defined by one of the preset textures. This effect can be used to create various visual effects, such as water ripples, heat waves, or glitch effects.
Controls
Texture: Type of texture used as the displacement map. This option will determine how the pixels of the target layer are displaced.
Angle: Angle in which displacement occurs.
Distance: How far pixels are displaced from source footage.
Scale: Size of texture used for displacement.
Match texture ratio: Match texture to the ratio of the target layer.
Offset: Offset texture.
Smooth Edges: Smooth texture towards edges of the layer.
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