Keyframes
Keyframes
Learn how to animate using keyframes in Fable
What are keyframes?
Keyframes capture key positions or properties at specific moments, enabling an action to occur between two points in time and creating a dynamic transition.
Setting Keyframes
Select Layer: Choose the layer you want to animate.
Playhead: Move the playhead to the point on the timeline where you want the motion to start.
Set Values: Adjust the properties of the selected layer (e.g., position, scale, opacity) to define its initial state.
Place Initial Keyframe: Set the initial keyframe for the property you want to effect by clicking its
◇
iconAdjust Properties: With a keyframe selected, modify values via keyboard, timeline, or directly on the canvas.
Set Additional Keyframes: Move the playhead to a later frame on the timeline where you want the next keyframe, place it, and adjust any properties. This creates a transition between the initial and current states.
Repeat as Needed: Continue this process, moving the playhead to different frames, setting keyframes, and adjusting properties to create a smooth animation sequence.
Preview: Hit play or hit the spacebar to see your animation in real-time.
After the first keyframe, consecutive keyframes are auto-generated when a layer is canvas-adjusted.
What are keyframes?
Keyframes capture key positions or properties at specific moments, enabling an action to occur between two points in time and creating a dynamic transition.
Setting Keyframes
Select Layer: Choose the layer you want to animate.
Playhead: Move the playhead to the point on the timeline where you want the motion to start.
Set Values: Adjust the properties of the selected layer (e.g., position, scale, opacity) to define its initial state.
Place Initial Keyframe: Set the initial keyframe for the property you want to effect by clicking its
◇
iconAdjust Properties: With a keyframe selected, modify values via keyboard, timeline, or directly on the canvas.
Set Additional Keyframes: Move the playhead to a later frame on the timeline where you want the next keyframe, place it, and adjust any properties. This creates a transition between the initial and current states.
Repeat as Needed: Continue this process, moving the playhead to different frames, setting keyframes, and adjusting properties to create a smooth animation sequence.
Preview: Hit play or hit the spacebar to see your animation in real-time.
After the first keyframe, consecutive keyframes are auto-generated when a layer is canvas-adjusted.
What are keyframes?
Keyframes capture key positions or properties at specific moments, enabling an action to occur between two points in time and creating a dynamic transition.
Setting Keyframes
Select Layer: Choose the layer you want to animate.
Playhead: Move the playhead to the point on the timeline where you want the motion to start.
Set Values: Adjust the properties of the selected layer (e.g., position, scale, opacity) to define its initial state.
Place Initial Keyframe: Set the initial keyframe for the property you want to effect by clicking its
◇
iconAdjust Properties: With a keyframe selected, modify values via keyboard, timeline, or directly on the canvas.
Set Additional Keyframes: Move the playhead to a later frame on the timeline where you want the next keyframe, place it, and adjust any properties. This creates a transition between the initial and current states.
Repeat as Needed: Continue this process, moving the playhead to different frames, setting keyframes, and adjusting properties to create a smooth animation sequence.
Preview: Hit play or hit the spacebar to see your animation in real-time.
After the first keyframe, consecutive keyframes are auto-generated when a layer is canvas-adjusted.
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