Twirl
Twirl
Apply a twirl effect to your footage.
Overview
The Twirl effect in Fable is a visual effect that distorts an image or layer by twisting it around a specified point, creating a spiral or vortex appearance.
Controls
Angle: This parameter controls the amount of twirl applied. A positive angle twists the image clockwise, while a negative angle twists it counterclockwise. The larger the angle, the more pronounced the twirl.
Radius: This determines the area affected by the twirl. A larger radius will apply the twirl to a broader area of the image, while a smaller radius will confine the twirl to a smaller portion around the center point.
Center: The effect revolves around a central point, which can be adjusted. This point determines where the twirling distortion begins.
Overview
The Twirl effect in Fable is a visual effect that distorts an image or layer by twisting it around a specified point, creating a spiral or vortex appearance.
Controls
Angle: This parameter controls the amount of twirl applied. A positive angle twists the image clockwise, while a negative angle twists it counterclockwise. The larger the angle, the more pronounced the twirl.
Radius: This determines the area affected by the twirl. A larger radius will apply the twirl to a broader area of the image, while a smaller radius will confine the twirl to a smaller portion around the center point.
Center: The effect revolves around a central point, which can be adjusted. This point determines where the twirling distortion begins.
Overview
The Twirl effect in Fable is a visual effect that distorts an image or layer by twisting it around a specified point, creating a spiral or vortex appearance.
Controls
Angle: This parameter controls the amount of twirl applied. A positive angle twists the image clockwise, while a negative angle twists it counterclockwise. The larger the angle, the more pronounced the twirl.
Radius: This determines the area affected by the twirl. A larger radius will apply the twirl to a broader area of the image, while a smaller radius will confine the twirl to a smaller portion around the center point.
Center: The effect revolves around a central point, which can be adjusted. This point determines where the twirling distortion begins.
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