Luma Masking
You can now create Luma Masks in Fable! Luma masking is a powerful compositing technique that lets you control the transparency of one layer based on the luminance (brightness) of another layer. How It Works:
Lighter areas of the masking layer make corresponding areas on the target layer opaque.
Darker areas of the masking layer make corresponding areas on the target layer transparent.
Luma masking is great for isolating subjects from backgrounds, transitioning between footage, and color correction workflows. To create a luma mask…
Connect Layers: Drag the mask connector from the layer you want to use as a mask to the target layer.
Open Mask Menu: Click the mask icon on either layer to open the mask menu.
Set as Luma Mask: Click the first icon in the mask menu to switch from Alpha mask to Luma mask.
Other UX improvements to the masking system:
Layer list mask icons: Now, mask status icons display on both masking and target layers for a quick overview in the layer list.
Mask Menu Access: You can open the mask menu from both masking and target layers, making it easier to remove connections and adjust settings.
Improvements & Fixes
Lottie Rendering Engine Upgrade: We've upgraded our Lottie rendering engine to output JSON files up to 10x smaller! This new exporter also fixes many bugs with the old renderer. Since it's a new system, please report any unexpected behavior with Lottie exports.
Quick Shape Creation: Double-click the shape tool in the toolbar to create a shape at the artboard dimensions, making it easy to create fullscreen backgrounds and masks.
Keyframe Loop Mode Indicator: When using keyframe loop modes, the loop type now always displays on the layer list (previously, it only appeared on hover).
Resolved an issue that occurred when attempting to create a new project in the Drafts folder.